“DASTURLASH” FANINI INTERAKTIV VA LOYIHALARGA ASOSLANGAN YONDASHUV BILAN O‘QITISH

Kirjoittajat

  • Nigora Irgashevna Sodikova Kirjoittaja

Abstrakti

Ushbu maqolada dasturlashni interaktiv va loyihalarga asoslangan yondashuv orqali o‘qitish samaradorligi tahlil qilinadi. Maqsad talabalarning dasturlash bilimlarini mustahkamlashda interaktiv metodlar va loyihaviy yondashuvning ta'sirini baholashdan iborat. Maqolada zamonaviy dasturlash texnologiyalari va ularning o‘quvchilarga bo‘lgan ta'siri ko‘rib chiqiladi.

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Lähdeviitteet

Mahkamov, B. (2020). Dasturlash fanlarini o‘qitishning zamonaviy metodlari va ularning samaradorligi.

Guzdial, M., & Soloway, E. (2002). Teaching the Nintendo generation to program. Communications of the ACM.

Resnick, M., & Silverman, B. (2005) - Some Reflections on Designing Construction Kits for Kids. Proceedings of Interaction Design and Children Conference.

Guzdial, M. (2015) - Learner-centered design of computing education: Research on computing for everyone. Morgan & Claypool.

Julkaistu

2024-10-27

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